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AI Insights · Timothy · October 2021

Top 5 Fidget Toys Games on iOS in the US: Q3 2021

Explore the performance of the top 5 fidget toys games on iOS in the United States for Q3 2021, including download, revenue, and active user trends.

Top 5 Fidget Toys Games on iOS in the US: Q3 2021

In the third quarter of 2021, the top five fidget toys games on iOS in the United States exhibited interesting trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

Fidget Toys Trading: 3D Pop It by Freeplay LLC saw a significant surge in downloads at the beginning of the quarter, peaking at around 279K in the week of July 26. However, downloads steadily declined to approximately 28K by the end of September. The app’s weekly revenue started to generate in mid-September, reaching around $272 in the final week. Active users mirrored the download trend, peaking at roughly 418K in early August and then gradually decreasing to about 105K by the end of the quarter.

Fidget Toys 3D from Tran Dinh Hung experienced fluctuating download numbers, with a notable peak of 228K in the week of August 16. Revenue also saw a peak during the same period, reaching approximately $757. Active users, however, showed a steady decline from around 19.7K in late June to about 9.6K by the end of September.

Bubble Ouch: Pop it Fidgets by WANNA PLAY GAMES LTD started the quarter with a strong 704K downloads in late June but saw a sharp decline over the weeks, ending with around 4.5K downloads by late September. Revenue peaked early at approximately $268 in early August but dropped to zero by mid-September. Active users followed a similar declining trend, starting at about 505K and ending at around 49K.

ASMR Studio 3D: Ultimate Relax from Alictus Yazilim A.S. had a consistent download rate, with a peak of 196K in early July, tapering off to around 28K by the end of the quarter. Active users reflected this trend, starting at about 115K and ending at roughly 50K.

Pop Us! by SayGames LTD saw steady download numbers, peaking at approximately 162K in early July and maintaining around 54K by the end of September. Active users showed resilience, starting at about 155K and ending at around 83K by the end of the quarter.

These insights highlight the dynamic nature of the fidget toys games market on iOS in the United States during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021